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“For the fifth year A MAZE. is welcoming african and international independent game developers, artists, forward thinkers, vr designers and digital activists in Johannesburg to exchange tools, skills and ideas in the fields of independent games and playful media. This year we like to create positive chaos!" --- Thorsten S. Wiedemann, founder and director of A MAZE.

A MAZE. / Johannesburg is also a public event. Open arcade with the best selection of amazing independent videogames and alternative games with weird controllers. We bring together what belongs together. Games, music and people. 

A MAZE. / Johannesburg is an annual evolving platform for african and international playful media artists. Also a playground for everyone who wants to experience the magic of the Human-Human-Machine interaction.

A MAZE. provides an intensive 3-day program with talks, workshops, panels, hypertalks, screenings, artistic games, VR experiences, playful installations, concerts, av performances and party in the heart of Johannesburg, Braamfontein. 

Since A MAZE. is the first festival of that kind in Africa we have the responsibility to create a platform that grows from inside to secure the longterm goals like a national funding systems, more and effective international collaborations between universities, institutions, cultural agencies, studios and creatives

Thanks due the funding by the City of Johannesburg we’re also able to create one A MAZE. Pop up in Soweto. 

More infomations on www.amaze-johannesburg.co.za

A MAZE. / Johannesburg is part of Fak’ugesi African Digital Innovation Festival, curated and organized by A MAZE.

www.a-maze.net
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Friday, September 2 • 14:00 - 14:30
How to Demateralize Completely - Using Unity PhysX

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A compelling argument for, and a demonstration of, using game-engine physics to drive game logic in 2016. Watch Evan cheat his way through making a video game in 30 minutes or less.

Speakers
avatar for Evan Greenwood

Evan Greenwood

Evan Greenwood is a game designer from Cape Town, South Africa. He last worked on "Broforce", a game that parodied hyper-masculinity. As the team at Free Lives (who developed Broforce) included no 3D animators, Evan stumbled into developing physics driven animations for the characters (most notably "Super Wolfenstein HD" which has had several major Youtubers play it). And like these physics driven characters, Evan has been stumbling onward ever... Read More →


Friday September 2, 2016 14:00 - 14:30
Founder's Square 41 Juta Street

Attendees (24)