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“For the fifth year A MAZE. is welcoming african and international independent game developers, artists, forward thinkers, vr designers and digital activists in Johannesburg to exchange tools, skills and ideas in the fields of independent games and playful media. This year we like to create positive chaos!" --- Thorsten S. Wiedemann, founder and director of A MAZE.

A MAZE. / Johannesburg is also a public event. Open arcade with the best selection of amazing independent videogames and alternative games with weird controllers. We bring together what belongs together. Games, music and people. 

A MAZE. / Johannesburg is an annual evolving platform for african and international playful media artists. Also a playground for everyone who wants to experience the magic of the Human-Human-Machine interaction.

A MAZE. provides an intensive 3-day program with talks, workshops, panels, hypertalks, screenings, artistic games, VR experiences, playful installations, concerts, av performances and party in the heart of Johannesburg, Braamfontein. 

Since A MAZE. is the first festival of that kind in Africa we have the responsibility to create a platform that grows from inside to secure the longterm goals like a national funding systems, more and effective international collaborations between universities, institutions, cultural agencies, studios and creatives

Thanks due the funding by the City of Johannesburg we’re also able to create one A MAZE. Pop up in Soweto. 

More infomations on www.amaze-johannesburg.co.za

A MAZE. / Johannesburg is part of Fak’ugesi African Digital Innovation Festival, curated and organized by A MAZE.

www.a-maze.net
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Saturday, September 3 • 16:00 - 16:30
Challenge the default

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This talk highlights the kind of typical games developed by default humans and asks indie developers who want to make a difference to dig deeper and ask themselves what diversity really means for them. I will portray and challenge the status quo of the game development industry, and present a number of smaller game concepts tailored to the audience of South-African game developers, giving them concrete ideas on how to think out of the box and challenge the default of the kind of games we make, the people who make them, and the ones we make them for.

Speakers
avatar for Henrike Lode

Henrike Lode

Creative Director, Lohika
Henrike Lode is CEO and Co-founder of the Copenhagen-based game studio Lohika where she and her team have developed, and self-published the award-winning puzzle adventure Machineers. Henrike holds a Bachelor degree and Computer Science from HTW Berlin and a Master degree in Game Design from the IT University of Copenhagen.


Saturday September 3, 2016 16:00 - 16:30
Founder's Square 41 Juta Street

Attendees (20)